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For example, if you play as a Gondorian, it's a good idea to consider trying to obtain a decent amount of Rohirric alignment. Then, consider gaining more alignment with factions that your faction is friendly with, just in case you get caught outside your normal region of Middle-Earth, and need to hire troops or trade while underway. Which faction(s) you choose to side with is up to you, as each faction has its pros and cons, but focus on one at a time until you've got a decent amount of alignment (say 400 or so). If you want a evil faction early on, try to make for the evils of Gundabad, which has fairly cheap and strong orcs to help. Make getting alignment with that faction a priority, as it'll allow you to craft that faction's specific equipment, which is generally stronger than the generic bronze and iron equipment, trade with certain NPC's, and will in time allow you to hire units, which will help protect you both from enemy players, bandits and invasions. In general it's a good idea to choose a faction you want to ally with rather early on. Also, try to do some fishing and you will get plenty of food to last you. Set a custom fast travel point at your farm.
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Building a scarecrow using skulls or Jack' o Lanterns to protect against pesky birds that steal your crops. It is recommended to banner protect your farm and fence it off to protect it from rabbits and griefers. With your iron you can make a bucket and then you can begin making a farm. Make a hoe, grab some seeds or veggies, and then craft some bonemeal out of your nitre. Mine some nitre, cobwebs (with a sword), iron and other stuff you think you will need. One way to circumvent this is to walk and preserve your hunger until you are capable of sustaining yourself. Many players complain of a lack of food in the Shire on larger servers. On the Island of Meneltarma only seagulls spawn. Most biomes have animals to hunt, but evil and mountainous areas are generally lacking in wildlife (Dol Guldor, Angmar, Mordor, Utumno, Uruk Highlands, Perdorogwaith, Isengard). Fishing (with a Dunlending trident or fishing rods) is also a good way to obtain food. Sometimes, you will also find fruit on trees or berries to eat. The other way to gather food is to loot Hobbit holes. Not only that but there are plenty of structures with lots of it. As you start in the Shire, which is crowded with pigs, chickens, cows and rabbits, you should take your time to hunt a lot of them (in doing so, you will gather a large amount of leather and feathers, which are very useful for crafting and trading). These mountains are found at named waypoints, unless otherwise noted.Food is easily obtained if you're a smart player. These hills were added both to improve the realism of the geography and to make it easier for users to build fortresses at those waypoints without having to build the hill first (which was often really challenging if cheats weren't enabled). that always spawn in the same spot, regardless of the world. The Eagles' Eyrie, as seen in Public Beta 25.2Īside from the randomly-generated mountains that can be found in all of the mountain biomes and many of the other biomes, there are quite a few mountains and hills. Vegetation and animals (and other mobs) not considered 'common' are all mentioned separately in the infoboxes of the biome pages, and sometimes also described in the page text. These common species are not separately listed in the infoboxes, and described in the text of the biome pages. trees!) and common animals are listed on two separate pages that provide info on their occurence. Many plants and are common for large areas and many biomes of Middle-earth. A complete list of biome variants, and which biomes these can appear in, can be found here.